In addition to the large sums of wealth in foreign coin that have occasion to pour from worlds hanging from its surface, certain more powerful domains, nations, and empires on the Wheel mint their own currency. Many trade centers and individual merchants generally accept any sort of equal money as payment. So there is a variety of currencies that circulate around the Wheel.
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"The rules and story elements in the D&D game are built around a set core assumptions about the world." -- James Wyatt, D&D 4th Edition Dungeon Master's Guide (p. 150)
In the text of a single page of the DMG, Mr. Wyatt outlines certain assumptions about the game world of the latest edition of Dungeons & Dragons. On the next page, he gives the world to the DM. Among other suggestions for customizing one's own setting, he gives examples of how each of the core assumptions might be modified.
In WIZARDscape, the core assumptions are not so much altered as they are augmented or atuned to the environment and to the story of the metaverse. Below, I take each of the core assumptions and add certain embellishments. These apply to the metaverse of WIZARDscape, in addition to what is described in the DMG.
Continue reading "The Game Metaverse" »